Nintendo higher ups talk Revolution controller
Came across a few comments from Jim Merrick, senior marketing director for Europe, and also a few from the man you all know and love...Reggie. Checkem out below.
Eurogamer: So when will we get to play them (the games), exactly?
Jim Merrick: Put it this way. Without making a commitment, if I went to E3 2006 and didn't end up playing the Revolution, I'd be very disappointed...
Eurogamer: How is the controller going to work with games that aren't designed specifically for the Revolution - multi-platform titles and so on?
Jim Merrick: We're producing a classic-style expansion controller, based on traditional designs like the Gamecube controller. It's like a shell with a hole in the top into which you slot the freehand-style controller, and then you can play third-party ported games, and retro Nintendo games you've downloaded.
So there's that option - but even while it's inserted into the classic-style shell, the freehand controller will still be able to sense positioning and so on, so there are more options too.
Reggie says...
"It is very responsive to the way your hand or wrist moves, Frankly, that's why developers have responded so enthusiastically to this. The hand motion is very straightforward but the possibilities of what you can do are quite mind-blowing."
So what have we learned today children? We have learned that classic gaming alongside 3rd party ports shouldn't be any problem. We also learned that the Revolution probably will not launch until after E3 of 2006, and lastly we learned that Reggie loves his Nintendo.
Source - Eurogamer.net & CNN.com
Eurogamer: So when will we get to play them (the games), exactly?
Jim Merrick: Put it this way. Without making a commitment, if I went to E3 2006 and didn't end up playing the Revolution, I'd be very disappointed...
Eurogamer: How is the controller going to work with games that aren't designed specifically for the Revolution - multi-platform titles and so on?
Jim Merrick: We're producing a classic-style expansion controller, based on traditional designs like the Gamecube controller. It's like a shell with a hole in the top into which you slot the freehand-style controller, and then you can play third-party ported games, and retro Nintendo games you've downloaded.
So there's that option - but even while it's inserted into the classic-style shell, the freehand controller will still be able to sense positioning and so on, so there are more options too.
Reggie says...
"It is very responsive to the way your hand or wrist moves, Frankly, that's why developers have responded so enthusiastically to this. The hand motion is very straightforward but the possibilities of what you can do are quite mind-blowing."
So what have we learned today children? We have learned that classic gaming alongside 3rd party ports shouldn't be any problem. We also learned that the Revolution probably will not launch until after E3 of 2006, and lastly we learned that Reggie loves his Nintendo.
Source - Eurogamer.net & CNN.com
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